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Showing posts with label apple. Show all posts
Showing posts with label apple. Show all posts

Thursday, 8 December 2011

Why Apple may never catch Microsoft in TV

Microsoft's Kinect system for the Xbox console has been a hit. Apple's forays into TV have been less successful.
Microsoft's Kinect system for the Xbox console has been a hit. Apple's forays into TV have been less successful.

 "The problem with innovation in the television market is the go-to-market strategy," Steve Jobs told Hillcrest Labs' Dan Simpkins at the D8 conference in 2010.
"It's not a problem of technology; it's not a problem of vision; it's a fundamental go-to-market problem."
I don't think Jobs was trying to throw Apple-watchers off the track with a coy answer. I don't think we've taken this problem seriously enough when it comes to the future of television and living-room entertainment. And I don't think either Apple's current set-top box approach or the endlessly renewable speculations about a fully integrated big-screen Apple television set solve this problem.
The best approach we've seen to this problem, and the best approach we're likely to see for some time, has been Microsoft's efforts with Xbox 360. I want to explain why I think Microsoft is beating and will continue to beat Apple in this space. Then I want to outline what Apple would need to do differently in order to beat back Microsoft, Sony, Google and all other contenders if it wants to conquer the living room.
Xbox is winning because of content, not Kinect
For me, a light bulb went off when I saw Microsoft's Black Friday sales numbers for Xbox 360 and Kinect. In the U.S., Microsoft sold 960,000 Xbox consoles and 750,000 Kinect sensors, including both standalone units and bundled with Xboxes.
It was Xbox's biggest week ever; mighty impressive for a six-year-old game console likely to be displaced by a next-generation model in a year or so. But the total numbers are less interesting to me than the spread between them. It means there are at least 200,000 people, and quite possibly hundreds of thousands more, who are buying brand-new Xbox consoles without Kinect.
As ZDNet's Mary Jo Foley writes, "who is buying all these Xboxes?" Are they gamers disaffected with the PS3 and Wii? Xbox superfans who want a second unit for the bedroom or basement? Media center shoppers who see the Xbox as an upgrade over the Apple TV or Roku boxes? Or Black Friday crazies who don't know any better?
The mix doubtlessly includes all of these. But it suggests to me that Xbox's growing popularity has less to do with Kinect than we might think. The emerging market isn't being driven by the attraction of new user interfaces. It's extremely price-sensitive, and it's fundamentally driven by the availability of content. And that includes content of all kinds, from movies to gaming.
Xbox is selling more units because the available content has gotten drastically better. On Twitter, Joystiq's Chris Grant writes that "six years after the launch of Xbox 360, we're seeing games really push the thing: Gears [of War] 3, Rage, Crysis 2. They all look incredible." And now, software updates bring live and on-demand TV content from both cable programmers like HBO and cable companies like Comcast and Verizon, plus a slew of other featuresthat integrate all this content.
The fundamental mistake of Apple-watchers (and almost everybody else)
The major mistake made by most gadget reporters and future of technology speculators is drawing too close an analogy between smartphones and smart televisions. We've assumed that the next generation of televisions would have a silver-bullet user interface, as gesture-enabled touchscreens were for smartphones. And every time a new user interface comes along, whether it's Microsoft's Kinect or Apple's Siri, we argue that it's the future of television.
As a consequence, we've misunderstood television's user interface problem. It's not really about too many cables and too many remotes, as annoying as that can be. It's really about having the right kind of user interface for the task at hand.
That means pluralism, not minimalism. It means that remote controls and game controllers, with all their ugly buttons, aren't going away, because they're actually quite good at what they do.
Instead, they'll be connected to and complemented by specialized interface devices like cameras, microphones, and touchscreen smartphones and tablets. These will take over some functions, introduce new ones, or even duplicate functionality.
It's not one ring to rule them all. It's e pluribus unum.
What will Apple do?
Let's be clear; we don't know what Apple is going to do. So when I say "Apple is wrong," I really mean that the conventional wisdom about what Apple will do is wrong. If true, it's the wrong strategy to bring a product to the market. I also have my doubts that this is what Apple will actually do.
Piper Jaffray analyst Gene Munster, who's been beating the drum like mad for an integrated Apple TV since at least early 2009, thinks he knows exactly what Apple will do, telling audience members at the Ignition conference that they should wait to buy a new TV set until Apple releases its own in 2012. (Note: On Wednesday, I called and emailed Piper Jaffray to ask for a copy of Munster's full analyst report and an interview, but they haven't responded; I'm unfortunately stuck with relying on secondhand accounts.)
In 2009, Munster thought the Apple TV set would be a large HDTV and would sport a built-in Cable Card and DVR, and replace both the cable box and TiVo; now, he thinks it will come in many different sizes, will still require a cable box, and will be controlled by Apple's new Siri voice/AI technology.
Munster also thinks that Apple TVs will be priced at roughly twice what comparable "dumb" TVs would cost; i.e., if a 40″ LCD TV costs around $1000, a 40″ Apple TV will cost $2000. In this way, Apple will be able to both pack serious tech into the guts of the TV set and turn the high-volume, low-margin business of selling TVs into something closer to the high-margin, high-end computing product market that has propelled it into the most profitable tech company in the world.
I think Munster's argument has become more or less the conventional wisdom for what Apple will do next with television. This was reinforced by Jobs' statements about his vision for television to his biographer Walter Isaacson. (If anyone else has articulated a better or radically different vision or interpretation of what Jobs meant, please let me know.)
Now, I think this conventional wisdom is wrong for a handful of reasons.
It's the wrong price for the market. The bulk of television buyers are extremely price-sensitive. I know, I know; mobile phone buyers were (and are) price-sensitive, too. But 1) people replace their phones a lot more often than they replace their television sets, and 2) the iPhone didn't take off when it cost $700, but when it cost $200. Likewise, the MacBook Air didn't take off when it cost $1800-$3100, but when it dropped below $1000. If an Apple TV costs double its equivalent, it's like the Mac Pro, or the first Apple TV; a specialty product, a marker, a hobby. I think Apple is through with hobbies.
It doesn't match Apple's strategic trajectory. Now, a premium television set could be a strong, profitable product. And Apple could start at a high price and gradually work to lower the cost and bring it to more customers, like they did with the iPod, iPhone or MacBook Air. But this seems more like a move Apple would have made ten years ago, or even four, when its products didn't have great market share, and its customers were overwhelmingly concentrated in the U.S., where it sold premium computers to a dedicated base.
Everything Apple's done in the last three years has been moving in the opposite direction. So has the market for HDTVs. I don't think either of those will backtrack easily. And if they do, it's actually a step backwards, not forwards. If Apple's going to succeed in television, I think it will be by surprising everyone like they did with the first iPad: by bringing in a product right away that's both inherently compelling and priced much lower than everyone expects. That will also keep copycat products from Google, Sony, Samsung or whomever at arm's length.
It's the ecosystem, stupid. The iPad was a success because it stood on the shoulders of the iPhone, the iPod Touch, the rejuvenated Mac lineup and the iOS App Store. At this point, Microsoft is trying to go in the other direction, borrowing elements from Xbox to drive interest in Windows Phone and Windows 8. In order to succeed, an Apple television set will have to employ the same kind of leverage. Only part of this can be the networked interaction between Mac and iOS devices or even apps common to all of them.
We've written before about the role Apple's iPods still play as a gateway device to the iPhone, iPad and Mac. It's been easier for Microsoft to drive content agreements for Xbox because it can point to its fifty million units. Apple needs to do something similar for TV. iPads are part of that, but so is that little Apple TV box.
If Apple introduced a new television set, don't be surprised if they also overhaul that little box, but with much greater capabilities. It's the iPod; it's the Mac Mini; it's their best chance to quickly turn an ecosystem of millions into tens or hundreds of millions.
A cool interface will not save you. Siri is remarkable, and over time, I can see both its voice interface and AI elements playing a huge role in search and commands on the television. But just like Kinect, Siri alone won't get it done. Munster argues, and I agree, that the UI will have to incorporate and accommodate a mix of remotes, voice and touch control.
The problem is that still doesn't get you applications like group chat or any serious gaming. You can wave around an iPhone or iPod like it's a Wiimote, or play Angry Birds on a big screen. But if you're otherwise still stuck plugging in your Xbox or Wii to the new Apple TV, aren't we just back to the cords-and-remotes problem again?
Xbox solves this problem with some elegance; Kinect gives you motion and voice, remotes give you familiar interfaces that work for 80% of you want to do, paired smartphones give you added versatility, and wired or wireless controllers give you complete control for serious gaming. It's easy to forget how huge the gaming industry is, and how closely it's become tied to television, the broader world of entertainment, and global markets.
But Apple hasn't forgotten. They know how exactly how many games they sell for iThings. They have to deliver something that takes advantage of that opportunity.
You have to deliver compelling content. Google tried to make a software-driven TV with a snappy interface that hooked into a cable box. Content makers and intermediaries balked. Google TV was stillborn, and the company's now mulling getting into the cable business itself. Apple is and always has been much better at dealing with the entertainment industry than Google.
But its content strategy isn't as clear as Microsoft's, which has been willing to partner with anybody and everybody to bring movies, televisions, games and applications to Xbox.Does Apple continue on with iTunes a la carte model? Does it switch to a subscription model? Does it partner with the cable companies or try to route around them?
Either way, you're stuck with the two problems Jobs identified back in 2010. If you partner with cable providers, you're stuck with the fact that there are no truly national providers in the way that there are national cellular carriers. If you try to disrupt cable providers, you have to overcome the inertia that comes with a subsidized cable box, and that tangled mess of cords and remotes once again. There are no good moves here; Microsoft's strategy so far has been the best. But Apple could always pull a rabbit out of its hat.
Microsoft has been more successful at partnering with telecom operators like Comcast and Verizon because it already has a large installed hardware base and because it has software developers who can work with content companies to create compelling Xbox-native experiences. It's also not limited to the domestic market, but can roll out content partnerships globally. That's where Apple needs to get in order to bring a comparable product to market.
I fully believe that Steve Jobs did have a vision for how he wanted television to work. I believe Apple has the technology to bring that vision to fruition. But remember where we started: It's not a problem of technology. it's not a problem of vision. It's a problem with the market.
There are two ways to read Jobs' now-famous line about television, "I finally cracked it." The first is exuberant, a promise of an achieved future en route to delivery. The second is wry, ironic, wistful: the pronouncement of the consummate salesman who knows exactly what he wants to do, but also that he doesn't have enough time to bring it all the way home.

Tuesday, 6 December 2011

Google+ iPhone app updated with search, better photo uploads

The Google+ iOS app now offers built-in search.
The Google+ iOS app now offers built-in search.
Google has tweaked its Google+ app for the iPhone to add built-in search and a couple of features previously only available on the Web site.
Users of the social network can now search for specific people or posts, just as they can on the Google+ Web site. A search field appears at the top of the mobile app where you can enter your query by name or keyword.
The app can now handle full resolution photographs, so your images should retain their higher resolution after you upload them. You can also now recommend a photo to the folks in your circles by tapping on the familiar +1 button next to the image.
In addition to the above changes, Google says it also threw in some bug fixes and performance improvements, though it wasn't specific about what needed fixing or improving.
One improvement yet to surface is iPad optimization. The app continues to be designed for the smaller screen of the iPhone and iPod Touch, so iPad users will still need to run it in a small window or in the lower-resolution full-screen window.

Siri's Mysterious Brain Fog

Siri's Mysterious Brain Fog
The dust-up over Siri's apparent inability to help users find abortion information has lead some to wonder why the virtual assistant clams up at the mention of the issue. Regardless of the reason, the situation's given Apple a small taste of what it's like to come up with search results that some people don't agree with.

The performance of Apple's (Nasdaq: AAPL) iPhone voice-activated "personal assistant" when asked for information about abortion information has created a tempest of controversy for the Cupertino, Calif. company, though the problem is likely a technological one, rather than part of some hidden political agenda.
However, the gaffe could create potential trust problems for Apple in the future.
The issue came to light when several news outlets began reporting about complaints from iPhone 4S users that requests for abortion information was drawing a blank or in some cases, references to a pro-life clinic.
Apple did not respond to our request for comment on the Siri problem, but in a widely reported statement on the issue, the company said that while Siri can find a lot, it doesn't always find what users want. The company asserted that these are not intentional omissions, and it reiterated that Siri remains a beta product.
Search engine experts interviewed by MacNewsWorld agree with Apple's assessment of the situation.

Kindness of Others

Like Blanche Dubois, Siri depends on the kindness of others to answer questions asked of it. It doesn't have its own database of information from which it can extract answers, as a Google (Nasdaq: GOOG) or Bingdoes. It has to query other programs' databases for those answers.
Siri is a search agent, rather than a search engine, explained Jonathan Allen, director of Search Engine Watch.
"Search engines crawl the Web and try to index and rank the Web, while a search agent is programatically connected to other searchable entities," he told MacNewsWorld.
Siri can directly interface with traditional search engines like Google, Yelpand Wolfram Alpha and pull information from them for its answers to your questions, he added.
In addition, Siri also tries to determine if a question has a local spin on it. If it does, Siri will try to find a local answer for it. That can produce some befuddling results.
That could be what happened with the abortion search. Siri may be checking a local database and in some cases, finding no abortion clinics.
"The database doesn't come back with any answers almost certainly because abortion clinics don't call themselves 'abortion clinics,'" Search Engine Land Editor In Chief Danny Sullivan explained to MacNewsWorld.
The same thing would happen if you searched for a "tool store," he added. "When I do that, I don't get any answers," he elaborated, "and it's not because Siri is trying to prevent me from buying tools. It's because the tool stores aren't calling themselves 'tool stores.' They're calling themselves 'hardware stores.'"

Ethical Question

Another possible source for the problem is that Siri, which is still in beta, just couldn't parse the abortion question correctly, added Allen. Whatever caused the glitch, he continued, "it's not a moral thing."
Ironically, if the abortion query had been shipped off to Google instead of to a local database, the current controversy may not of developed. A search for "Where can I get an abortion?" on that engine produces a directory of abortion clinics high up in its search results.
While Siri may not be a search engine in the mold of Google and Bing, this latest dustup is giving Apple a taste of what the ferret set has gone through for some time. "These aren't new things," Sullivan observed. "Google has been dealing with these things for years."
"People get upset with Google because you can do a search that tells you how to pirate software, or you do a search that can tell you how to kill people or how to make bombs," he added.
However, not being a pure search engine could open Apple up to a different kind of criticism in the future. That's because there's money to be made from referring Siri users to the databases it's using to answer questions.
"The ethical question is," Sullivan said, "are you pointing to database that are the best for the user or are you pointing to databases because you're making the most money from them?"

Monday, 5 December 2011

Tim Cook's first 100 days as Apple CEO

New Apple CEO Tim Cook has begun to put his mark on the company during the last 100 days.
New Apple CEO Tim Cook has begun to put his mark on the company during the last 100 days.

(CNN) -- World leaders are often measured by what they do in their first 100 days in office. But what about business leaders?
As of Friday, it has been 100 days since Apple co-founder and longtime CEO Steve Jobs passed the company torch to Tim Cook.
Since that first day, August 24, Wall Street and legions of Apple fans have had their gazes fixed on Cook. As the man heading arguably the most influential and valuable technology company in the world, Cook wields a great deal of power.
After Cook took over, Jobs held the role of executive chairman but lost his long battle with cancer some six weeks later, on October 5. The day before Jobs died, Cook led a news conference to announce the iPhone 4S.
"I consider it the privilege of a lifetime to have worked here for 14 years," Cook said at that event. "I am so incredibly proud of this company."
Analysts described the presentation as crisp but lacking the excitement of a Jobs production.
"It's not going to be the Steve Jobs show that generates headlines worldwide," John Jackson, an analyst at Boston-based market research firm CCS Insight who attended the keynote, said in a recent interview. "These events aren't going to be the same as they ever were."
Even without Jobs' dramatic stage presence, the iPhone 4S became the fastest-selling phone over its launch weekend, selling 4 million units worldwide. Financial analysts worried that the aging glass-and-steel design would stunt sales, but the faster processor, better camera and Siri voice assistant -- plus the addition of a third major carrier, Sprint Nextel -- helped the smartphone maintain momentum.
Siri, which Apple describes as beta software, has experienced occasional outages since its October launch, but iCloud has fared much better than Apple's previous endeavors into Internet services. About 20 million people activated their free iCloud accounts in its first week, Apple said. ITunes Match, a $25-a-year music synchronization service, was delayed by a few days but has received positive reviews.
Like Jobs had done, Cook began e-mailing with some customers. He also personally addressed an inquiry by e-mail from Nancy Keenan, the president of a pro-choice foundation who was writing in response to a controversy over Siri directing abortion questions to pro-life clinics.
"These are not intentional omissions meant to offend anyone," Cook wrote.
So after a few robust launches, and a few bumps in the road, where do Cook and Apple go from here?
Jobs recruited Cook from Compaq Computer in 1998 to run Apple's operations. People who have worked with Cook at Apple describe him as quiet and confident, the peacekeeper at the conference room table. He'd entrust a roomful of Apple employees with company secrets and expect trust in return, according to Michael Grothaus, a former consultant for the company.
Jobs was hands-on in product development and had a knack for identifying which markets were ripe for invasion. Walter Isaacson's new "Steve Jobs" biography reveals that digital textbooks and Internet-enabled TV sets were among Jobs' next areas of focus for Apple. In the book, Jobs said Cook is "not a product person."
Analysts say Jobs provided guidance on products that wouldn't see store shelves for at least another year. But by August 2013, Jobs' magic touch is likely to have worn off and the products will be those of a Cook regime, said Gartner analyst Michael King.
Cook hasn't been given reasons to run away from the challenge.
He will be able to lean on a "strong bench" of executives that Jobs recruited and that Cook has long worked with, said Jackson, the analyst. "It's going to be business as usual for Apple in Steve's absence," he said.
Shortly after taking over, Cook broadened the role of Eddy Cue, a longtime executive working with Jobs. Cue is now the senior vice president of cloud services, which includes overseeing iCloud and iAds, the fledgling mobile advertising unit.
To give Cook a strong financial incentive to stay, Apple's board of directors granted him a million shares of restricted stock. The first half will be made available to him five years from when Cook officially became CEO, and the rest will vest five years after that, as long as he stays.
Cook had promised in a recent e-mail to his staff that Apple wouldn't change under his leadership, but he introduced at least one corporate program that would have been out of character for Jobs. In September, Apple began matching employees' charitable contributions up to $10,000. Jobs was not much of a philanthropist.
"Steve made our world a better place," Cook said at the Apple memorial for Jobs. "He left his fingerprints all over society, all over the world. He also leaves behind a company that only he could have built and a spirit that will be the foundation for this company forever."
Cook has instilled confidence in investors during his brief stints as CEO. In the last 100 days, Apple stock has gone up 4.3%. Now, he will need to continue to build on Jobs' steady foundation.

Judge denies Apple request for U.S. ban on Samsung gadgets


Samsung's Galaxy Tab 10.1

In the ongoing global patent battle between Apple and Samsung over smartphones andtablets, a U.S. judge has denied Apple a preliminary injunction that would have temporarily prevented Samsung from selling four of its devices in the United States.
In a ruling issued late Friday, U.S. District Judge Lucy Koh decided that allowing Samsung's Galaxy S 4G, Infuse 4G, Droid Charge, and Galaxy Tab 10.1 devices to remain on sale would not harm Apple enough to justify the injunction. She also said such an injunction would likely benefit other gadget makers at Samsung's expense.
In an around-the-world-in-80-lawsuits scenario, Apple has been arguing that Samsung's products infringe its design patents and copy the iPhone and the iPad. Samsung, meanwhile, has fired back with its own patent-related claims against Apple. In addition to the U.S., the battle has touched down in Australia; the Netherlands; Germany; parts of Asia, and France and Italy; among other places.
In a statement about Friday's ruling, reported by PCMag.com, Samsung said Koh's decision on the preliminary injunction "confirms our long-held view that Apple's arguments lack merit. In particular, the court has recognized that Samsung has raised substantial questions about the validity of certain Apple design patents. We are confident that we can demonstrate the distinctiveness of Samsung's mobile devices when the case goes to trial next year. We will continue to assert our intellectual property rights and defend against Apple's claims to ensure our continued ability to provide innovative mobile products to consumers."
As noted by PCMag, Koh didn't buy all of Apple's design complaints. For example, she said in respect to smartphones that "a size that can be handheld, a screen that encompasses a large portion of the front face of the smartphone, and a speaker on the upper portion of the front face of the product" are not necessarily aesthetic features but functional ones that would make sense, and be legally allowable, on phones from Apple competitors.
Despite Friday's ruling, Apple could still win the overall lawsuit. Samsung, though, might be able to tweak its gadgets to sidestep the patent issues and continue selling its devices--a strategy the company is currently trying in Germany.
So far, it doesn't appear that Apple has issued an official statement on Koh's refusal to grant the preliminary injunction. Apple spokeswoman Kristin Huguet referred Reuters to previous Apple statements about the case and told the news agency that Samsung's "blatant copying is wrong."